Nebil Gokdemir

Email: nebilgokdemir1@gmail.com

Phone: 619-551-9639

GitHub: Nebilsolomon

LinkedIn: Nebil Gokdemir

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Projects

Unreal Engine Shooter

A first-person shooter prototype made with Unreal Engine, showcasing AI behaviors and advanced physics-based gameplay.

View Code on GitHub

Blender Animation

A 3D animation project created using Blender, showcasing character animation and environment design.

View Blender on GitHub

PyGame Space Shooter

A classic 2D space shooter game developed using Python and the Pygame library. Includes basic game mechanics.

View Code on GitHub

Unity VR Game

A VR game developed with Unity, focusing on immersive environments and interaction within virtual reality.

View Code on GitHub

About Me

I'm Nebil Gokdemir, a passionate game developer with a strong foundation in computer science. I hold degrees from California State University, Fullerton and Santa Monica College. I specialize in creating immersive game experiences using Unreal Engine and Unity, with hands-on experience in programming languages like C++, C#, Java, and Python. I have a solid understanding of data structures, algorithms, object-oriented programming, and AI for games. My goal is to combine creativity with technical expertise to build fun, polished, and engaging games. I'm always learning, always building, and excited to collaborate with others who share a love for innovation and interactive storytelling.

Education

Bachelor's in Computer Science, California State University, Fullerton (Spring 2024)

Associate Degree in Computer Science, Santa Monica College (2021)

Skills

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